Major Update


Counter-Strike Global Source 2 | Major Update

We are pleased to present the new Train map, which is now available in your game!

Take a trip to the train station, where you will face an intense fight for control over key points. Choke points, strategic carriages and epic ambush sites - "Train" will be a real challenge for all players.

According to your requests and voting results, we have updated the weapons! Now the weapon models in the game are made in a classic style, inspired by the original aesthetics of CS GS

[Animations]

- Updated the third-person animation that plays when the player is blinded by a flashbang grenade. The animation now accurately reflects the player's visibility level, and in the pose, the player's hand covering his eyes will only be visible when he is completely blinded.

- Fixed a case where the legs did not animate correctly when taking damage.

[UI]

- Fixed an issue where the background and icons on the radar would shift.

- Improved the legibility of the damage report.

- Increased the brightness of the surveillance target highlight.

[Maps]

- Dust II

- Fixed a gap in the geometry.

- Changed the placement of boxes on the way from the CT spawn area to bombsite A.

- Adjusted the geometry.

- Mirage

- Fixed an issue where the geometry would disappear in the Apartments.

- Fixed some places where the bomb would get stuck.

- Adjusted the collision model on the van to make it smoother to move around.

- Fixed issues with bullets passing through walls around some arches.

- Fixed an issue with the screen shaking when jumping on a box near the palace.

- Fixed some collision issues where smoke grenades could clip through walls.

- Adjusted grenade interactions with geometry.

- Adjusted collisions on some objects.

- Fixed some places where the bomb could get stuck.

- Vertigo

- Fixed grenade interactions with the TV model.

- Fixed an exploit related to shooting through walls.

- Adjusted grenade interactions with geometry.

- Fixed geometry at the ends of the catwalk at Bombsite A so that they cannot be stepped off.

- Office

- Fixed geometry in the corner where jumping issues occurred.

- Fixed an issue where players could get stuck between objects and the ceiling.

- Nuke

- Fixed some lighting issues that occurred on low graphics settings.

- Removed invisible ledge that could be walked on.

- Fixed places where the bomb could get stuck.

- Fixed some gaps in the geometry where items could disappear.

- Fixed issues where map geometry would disappear.

- Removed an invisible ledge that you could walk on.

- Fixed some places where the bomb would get stuck.

- Overpass

- Adjusted grenade interactions with geometry in some places to fix bounces.

- Fixed minor visual issues near the canal.

- Adjusted geometry near the park to make movement smoother.

- Added missing collision model for handrails.

- Inferno

- Fixed some places where the bomb would get stuck.

Fixed being able to boost in the pit near Bombsite A.

[Other]

- Fixed a bug where players would get airborne.

- Fixed a bug where taking grenade damage would cause a headshot sound.

- Fixed a bug where grenades would not bounce off some dynamic objects.

- Fixed mouse tracking inconsistencies when the game's rendering resolution was different from its window resolution.

- Optimized performance in unmodified object hierarchies.

- Improved stability.

- Adjusted the sniper scope effect in first person view.

- Fixed various dark spots on the Inferno map.

- Fixed a bug where destructible objects would not behave as expected.

- Removed support for developer-only command line parameters.

- Fixed an issue where Linux users would experience a game freeze when opening the pause menu.

- Fixed an issue where some user commands (like jump) could be ignored under poor internet conditions.

- Fixed a bug where jump heights could vary.

- Reduced the number of freezes at the end of rounds.

- Reduced penetration of fire effects through thin walls.

- Fixed a bug due to which the first-person camera would sometimes jerk when throwing a grenade.

Files

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Feb 06, 2024

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